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Locked Topic !BoardMod 2.5.1 BUGS! (Read 5829 times)
Tea-Master
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!BoardMod 2.5.1 BUGS!
Jun 27th, 2002 at 5:17pm
 
Plz post here all the bugs which u can find in the actual BoardMod version (2.5.1)!


These are the known bugs:
-- NONE --
will create a new paket soon if there aren't more bugs.


fixed in my private develop-version
- "open file to edit" button works now in the installbox
- now bm opens the current mod file with yame if you click on "mod editor"
- if you choose "manual installation" and don't have chossen a mod-file (f.ex. if u have choosen a clear YaBB-Folder so there can't be a mod selected ) BM crashes!
- if you do the manual installation the box isn't in the taskbar; you have to activate it by pressing [ALT]+      
- if you choose the manual installation and maximizes the window and then sizes it back you will see drawing failures
-The issue of whether to place a space before the lone
1;  
lines in the search
-ctrl+click thing; BM doesn't remember the settings when closing BM.



i'll update this list time to time so you can see with one view what i've done or which new bugs was found.
« Last Edit: Jun 28th, 2002 at 6:54pm by Tea-Master »  
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ironwing
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Re: !BoardMod 2.5.1 BUGS!
Reply #1 - Jun 27th, 2002 at 5:32pm
 
Hi,

Glad you are on the job (and not me).   Grin

The issue of whether to place a space before the lone
1;
lines in the search needs to be decided quickly.  The problem I see is that if we modify mods to work with the new version of Boardmod, these mods won't work with verson 2.5 which has a large installed base.  Then we need to add a note in the mod files telling folks how to fix this problem before trying to install.

The other alternative I suppose is to find other lines to anchor our searchs to.  This may lead to some pretty long search strings.

As I stated in another thread, mod writers need to know if Boardmod 2.5.1 will search linewise or through snippet matching.  It makes a difference in how we write our search strings.

Dan
  

Please include your forum address in all requests for assistance.  It greatly speeds things along.
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Shoeb Omar
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Re: !BoardMod 2.5.1 BUGS!
Reply #2 - Jun 27th, 2002 at 9:35pm
 
Quote:
- now bm opens the current mod file with yame if you click on "mod editor"


* Shoeb Omar kisses t-master's feet  Kiss

Thank you!!!!!!!! Cheesy
  

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Tea-Master
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Re: !BoardMod 2.5.1 BUGS!
Reply #3 - Jun 27th, 2002 at 11:55pm
 
@ironwing
right - will think about tomorrow.


@Omario
Grin
  
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ejdmoo
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Re: !BoardMod 2.5.1 BUGS!
Reply #4 - Jun 28th, 2002 at 5:45am
 
Quote:
* kisses t-master's feet  Kiss

Thank you!!!!!!!! Cheesy

I'll say.  It's a godsend.
  

Those are my two cents Smiley
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Tea-Master
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Re: !BoardMod 2.5.1 BUGS!
Reply #5 - Jun 28th, 2002 at 6:17pm
 
ironwing wrote on Jun 27th, 2002 at 5:32pm:
The issue of whether to place a space before the lone
1;
lines in the search needs to be decided quickly.  The problem I see is that if we modify mods to work with the new version of Boardmod, these mods won't work with verson 2.5 which has a large installed base.  Then we need to add a note in the mod files telling folks how to fix this problem before trying to install.

BM 2.5.1 should be 100% downwards compatible in my opinion - so i fixed that.

i'm now thinking about implementing the following:

Code
Select All
<search for>
1;
</search for> 


will search for the whole line

Code
Select All
<search for>1;</search for> 


will search only for the "1;"
  
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Shoeb Omar
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Re: !BoardMod 2.5.1 BUGS!
Reply #6 - Jun 28th, 2002 at 6:27pm
 
a search for partial lines? That would be cool Grin
  

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Christer Alexander
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Re: !BoardMod 2.5.1 BUGS!
Reply #7 - Jun 28th, 2002 at 6:57pm
 
how would you do Add Before/After and Replace then? still replace the line, or replace the partial line?
  

Code
Select All
unless(0) { stab("LoonyPandora"); next; } 

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Tea-Master
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Re: !BoardMod 2.5.1 BUGS!
Reply #8 - Jun 28th, 2002 at 10:16pm
 
i'll replace the partial line - makes more sence i think.

i did that so u can do the above but... until now u can't do the following
Code
Select All
<search for>
1;
</search for>
<add after>NNNNNN
AAAAAA
</add after>
 


u can only do
Code
Select All
<search for>
1;
</search for>
<add after>NNNNNN</add after>
 


or
Code
Select All
<search for>
1;
</search for>
<add after>
NNNNNN
AAAAAA
</add after>
 



the first one above - don't want to do that today :-P
perhaps tomorrow
what do you think btw - is it necessery or not?
  
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DanX vs SoNiC
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Re: !BoardMod 2.5.1 BUGS!
Reply #9 - Jun 28th, 2002 at 10:26pm
 
Quote:
* kisses t-master's feet  Kiss

Thank you!!!!!!!! Cheesy


* DanX vs SoNiC Thanx you for adding my sugestion  Cheesy
  

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Steven Sheeley
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Re: !BoardMod 2.5.1 BUGS!
Reply #10 - Jul 4th, 2002 at 2:33am
 
Boardmod 2.5.1 Beta 3 on a WindowsXP system runs very slowly, both starting up and closing down, specially the closing down, where, when exiting, each object if removed from the form individually before the program exits.
  
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Shoeb Omar
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Re: !BoardMod 2.5.1 BUGS!
Reply #11 - Jul 4th, 2002 at 3:13am
 
Quote:
Boardmod 2.5.1 Beta 3 on a WindowsXP system runs very slowly, both starting up and closing down, specially the closing down, where, when exiting, each object if removed from the form individually before the program exits.


yeah, it does that for me aswell but takes less than 2 seconds to start up and close. running XP Proffesional.
  

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Steven Sheeley
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Re: !BoardMod 2.5.1 BUGS!
Reply #12 - Jul 4th, 2002 at 7:47pm
 
It takes almost 21 seconds to start and 10 seconds to exit on my WinXP Home version. And nothing else does that. This has been tested on a newly installed version of XP and an previously running copy as well.
  
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Tea-Master
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Re: !BoardMod 2.5.1 BUGS!
Reply #13 - Jul 4th, 2002 at 7:59pm
 
what do u have for a computer system?

@my it works relativ good  8)
i've an amd thunderbird 1ghz, 384MB RAM, running winme and it's displayed in one second i would guess...
i think it could be the transparent comboboxes which slows it down - i'll check that. but perhaps only your winxp doesnt work very fine Tongue
  
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Re: !BoardMod 2.5.1 BUGS!
Reply #14 - Aug 14th, 2002 at 8:18am
 
Transforming a mod I found the following two points:

- You can't change the first line in a file by Beta 3
- If you have a part of the code you like to change with some empty lines as in the SP 1.1. InstantMessage.pl you can't make this with this boardmod, it will not find the code

Pyrrhon
  
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